feat: assets程序内嵌全局资源访问

This commit is contained in:
TsMask
2023-10-26 20:23:46 +08:00
parent 2e160ef4d3
commit 1a35240d42
4 changed files with 35 additions and 12 deletions

View File

@@ -1,6 +1,7 @@
package src
import (
"embed"
"fmt"
"ems.agt/src/framework/config"
@@ -17,6 +18,9 @@ import (
"github.com/gin-gonic/gin"
)
//go:embed assets/*
var assetsDir embed.FS
// 路由函数句柄,交给由 http.ListenAndServe(addr, router)
func AppEngine() *gin.Engine {
app := initAppEngine()
@@ -27,12 +31,11 @@ func AppEngine() *gin.Engine {
// 初始模块路由
initModulesRoute(app)
// 设置程序内全局资源访问
config.SetAssetsDirFS(assetsDir)
// 读取服务配置
app.ForwardedByClientIP = config.Get("server.proxy").(bool)
addr := fmt.Sprintf(":%d", config.Get("server.port").(int))
// 启动服务
fmt.Printf("\nopen http://localhost%s \n\n", addr)
return app
}
@@ -45,13 +48,7 @@ func AppEngine() *gin.Engine {
// }
// }
func RunServer() error {
app := initAppEngine()
// 初始全局默认
initDefeat(app)
// 初始模块路由
initModulesRoute(app)
app := AppEngine()
// 读取服务配置
app.ForwardedByClientIP = config.Get("server.proxy").(bool)